We can help you at the start:
Concept
Process
Structure
And the end:
Triage
Feedback Response
Finishing
Set your processes and structure up to help you build the game you are trying to make
Develop a culture of "Completion Urgency" to get more done and use completion to drive quality
Craft your pitch to lean into your storytelling strengths and cover your weaknesses
Know when your feature is "Great Enough"
Reacting to external sources of feedback and integrating new ideas into your planning without destroying the plan
Prioritizing bugs, issues, features, and changes to guide your game through the final stages of development
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